modify world generation rule
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@@ -8,6 +8,7 @@ COLORS = {
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"stone": (128, 128, 128),
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"sand": (238, 232, 170),
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"water": (0, 0, 255),
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"bedrock": (0, 0, 0),
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"player": (255, 0, 0)
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}
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