232
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36
include/solution/232.h
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36
include/solution/232.h
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#ifndef INC_232_H
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#define INC_232_H
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#include <stdbool.h>
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typedef struct
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{
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int *base;
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int ptr;
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int size;
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} stack;
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typedef struct
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{
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stack *s1;
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stack *s2;
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} MyQueue;
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MyQueue *myQueueCreate();
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void myQueuePush(MyQueue *obj, int x);
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int myQueuePop(MyQueue *obj);
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int myQueuePeek(MyQueue *obj);
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bool myQueueEmpty(MyQueue *obj);
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void myQueueFree(MyQueue *obj);
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#ifdef __cplusplus
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}
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#endif
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#endif
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72
src/232.c
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72
src/232.c
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#include <solution/232.h>
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#include <stdlib.h>
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MyQueue *myQueueCreate()
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{
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MyQueue *q = (MyQueue *)malloc(sizeof(MyQueue));
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q->s1 = (stack *)malloc(sizeof(stack));
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q->s2 = (stack *)malloc(sizeof(stack));
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q->s1->size = q->s2->size = 10;
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q->s1->ptr = q->s2->ptr = 0;
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q->s1->base = (int *)malloc(sizeof(int) * 10);
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q->s2->base = (int *)malloc(sizeof(int) * 10);
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return q;
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}
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void myQueuePush(MyQueue *obj, int x)
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{
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if (obj->s1->ptr > obj->s1->size)
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{
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obj->s1->base = (int *)realloc(obj->s1->base, sizeof(int) * (obj->s1->size + 10));
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obj->s2->base = (int *)realloc(obj->s2->base, sizeof(int) * (obj->s1->size + 10));
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obj->s1->size = obj->s2->size = obj->s1->size + 10;
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}
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obj->s1->base[(obj->s1->ptr)++] = x;
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}
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int myQueuePop(MyQueue *obj)
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{
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int ret;
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while (obj->s1->ptr)
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obj->s2->base[(obj->s2->ptr)++] = obj->s1->base[--(obj->s1->ptr)];
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ret = obj->s2->base[--(obj->s2->ptr)];
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while (obj->s2->ptr)
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obj->s1->base[(obj->s1->ptr)++] = obj->s2->base[--(obj->s2->ptr)];
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return ret;
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}
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int myQueuePeek(MyQueue *obj)
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{
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int ret;
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while (obj->s1->ptr)
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obj->s2->base[(obj->s2->ptr)++] = obj->s1->base[--(obj->s1->ptr)];
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ret = obj->s2->base[obj->s2->ptr - 1];
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obj->s1->ptr = obj->s2->ptr;
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obj->s2->ptr = 0;
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return ret;
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}
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bool myQueueEmpty(MyQueue *obj)
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{
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return !obj->s1->ptr;
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}
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void myQueueFree(MyQueue *obj)
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{
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free(obj->s1->base);
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free(obj->s2->base);
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free(obj->s1);
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free(obj->s2);
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free(obj);
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}
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49
tests/test_232.cpp
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49
tests/test_232.cpp
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#include <gtest/gtest.h>
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#include <solution/232.h>
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class MyQueueTest : public ::testing::Test
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{
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protected:
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MyQueue *queue;
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void SetUp() override
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{
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queue = myQueueCreate();
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ASSERT_NE(queue, nullptr); // 确保创建成功
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}
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void TearDown() override
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{
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myQueueFree(queue);
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}
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};
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// Test1 对应你提供的操作序列
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TEST_F(MyQueueTest, BasicOperations)
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{
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// ["MyQueue", "push", "push", "peek", "pop", "empty"]
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// [[], [1], [2], [], [], []]
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myQueuePush(queue, 1); // queue: [1]
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myQueuePush(queue, 2); // queue: [1, 2]
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int peeked = myQueuePeek(queue); // should return 1
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EXPECT_EQ(peeked, 1);
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int popped = myQueuePop(queue); // should return 1, queue becomes [2]
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EXPECT_EQ(popped, 1);
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bool isEmpty = myQueueEmpty(queue); // should return false
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EXPECT_FALSE(isEmpty);
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}
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TEST_F(MyQueueTest, PushPeekEmpty)
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{
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myQueuePush(queue, 1); // queue: [1]
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int peeked = myQueuePeek(queue); // should return 1
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EXPECT_EQ(peeked, 1);
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bool isEmpty = myQueueEmpty(queue); // should return false
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EXPECT_FALSE(isEmpty);
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}
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