#include "include/TreeNode.h" #include #include #include int maxHight(struct TreeNode *root) { if (!root) return 0; return fmax(maxHight(root->left), maxHight(root->right)) + 1; } bool isBalanced(struct TreeNode *root) { if (!root) return true; if (!isBalanced(root->left)) return false; if (!isBalanced(root->right)) return false; return abs(maxHight(root->left) - maxHight(root->right)) <= 1; } int main() { return 0; }